HI,
Say I want to port an NES game to PC (presumably Windows). This game uses a simple discrete mapper and CHR RAM and doesn't rely on any raster tricks other than a sprite 0-triggered pattern table split for the title screen. My first guess was to embed a ROM in an emulator designed to run only that ROM. I know this method works on mobile, though input on mobile needs to be rethought more than it would on PC. Anyone here have experience with "porting" an NES game to PC in this manner?
Any help will be apprecited.
I didn't find the right solution from the Internet.
References:
https://forums.nesdev.com/viewtopic.php?f=3&t=13373
POS Solution Video Example
Thank you.